There are some changes to our formula in 6.2.3
Due to the valor upgrades, our class receive around 8% buff to CS, J, HoW, TV, FV, SoT and Censure. I heard the main reason is because other classes scale better with higher item-level and this buff will help us to be on par with them.
Most of the formula I tested seems to be correct except these 3 skills:
Hammer of Wrath - My testing show accurate result at 240% instead of 259.2%
Hammer of the Righteous - My testing show accurate result at 41% physical instead of 42%. But the holy damage is perfectly fine.
Execution Sentence - My testing show accurate result at 867.60% instead of 914.20%
Character Stats
This is the stats i used during my testing & calculations:
Strength = 7357
Versatility = 3.00%
Weapon Speed = 3.60
Weapon Damage (Lowest) = 2408
Weapon Damage (Highest) = 3613
Additional Notes
If you want to test out the formulas yourself, remember to remove items that have a proc effect such as Spellbound Runic Band of Elemental Power.
I've tested on the Garrison Dummy (Level 102) for hours and the estimated armor physical reduction for the dummy is around 33.3%
Note: 1 Strength = 1 Attack Power = 1 Spell Power
Attack power increases your base DPS by 1 for every 3.5 attack power
Crit = 2 times normal damage. If you are a tauren (racial buff crit by 2%), then Crit = 2.04 times normal damage
Sword of Light is a passive 30% buff that affects most of our abilities when we are wielding a 2-hander weapon
Melee Auto Attack
100% Weapon Damage as Physical Damage
Physical damage takes into consideration of target armor reduction
Formula = ((Attack_Power ÷ 3.5 x Weapon_Speed) + Weapon_Damage) x Versatility x Sword_Of_Light x Armor_Reduction
Lowest = ((7357 ÷ 3.5 x 3.6) + 2408) x 1.03 x 1.3 x 0.667 = 8908.98
Highest = ((7357 ÷ 3.5 x 3.6) + 3613) x 1.03 x 1.3 x 0.667 = 9985.18
After testing, result shows my melee auto attack damage between 8906 to 9968
Crusader Strike
130% Weapon Damage as Physical Damage
2H Weapon Normalization is 3.3
Physical damage take into consideration of target armor reduction
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Crusader_Strike_130% x Sword_Of_Light x Armor_Reduction
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 1.3 x 1.3 x 0.667 = 10848.52
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 1.3 x 1.3 x 0.667 = 12248.58
After testing, result shows my crusader strike damage between 10848 to 12223
Final Verdict
Tooltip is not updated until another patch.
259.2% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Final_Verdict_259.2% x Sword_Of_Light
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 2.592 x 1.3 = 32432.19
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 2.592 x 1.3 = 36614.37
After testing, result shows my final verdict damage between 32413 to 36559
Templar Verdict
259.2% Weapon Damage as Physical Damage
2H Weapon Normalization is 3.3
Physical damage takes into consideration of target armor reduction
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Templar_Verdict_259.2% x Sword_Of_Light x Armor_Reduction
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 2.592 x 1.3 x 0.667 = 21632.27
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 2.592 x 1.3 x 0.667 = 24421.78
After testing, result shows my final verdict damage between 21653 to 24369
Exorcism
168.6% of Spell Power as Holy Damage
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon
Formula = Spell_Power x Versatility x Exorcism_168.6%
Damage = 7357 x 1.03 x 1.686 = 12776.02
After testing, result shows my exorcism damage is 12777
Judgement
62.208% of Spell Power + 75.168% of Attack Power as Holy Damage
Holy damage ignore armor
Judgement% = 62.208% + 75.168% = 137.376%
Abilities that use Spell Power ignore our weapon
Formula = Spell_Power x Versatility x Judgement_137.376% x Sword_Of_Light
Damage = 7357 x 1.03 x 1.37376 x 1.3 = 13532.94
After testing, result shows my judgement damage is 13534
Hammer of Wrath
For some reason, HoW is still at 240% and not 259.2%
240% of Spell Power as Holy Damage
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon
Formula = Spell_Power x Versatility x Hammer_Of_wrath_240% x Sword_Of_Light
Damage = 7357 x 1.03 x 2.4 x 1.3 = 23642.46
After testing, result shows my hammer of wrath damage is 23643
Divine Storm
86% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor
Final Verdict Divine Storm (FVDS) = 86% x 2 = 172%
Empowered FVDS = 172% x 1.5 = 258%
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Divine_Storm_258% x Sword_Of_Light
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 2.58 x 1.3 = 32432.19 or 32282.04
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 2.58 x 1.3 = 36614.37 or 36444.86
After testing, result shows my Empowered-FVDS damage between 32450 to 36359
Execution Sentence
914.20% of Spell Power as Holy Damage over 10 tick
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon
I have difficulties testing out this ability.
Although the tooltip indicate that it is 914.20%, I got the most accurate result using 867.60% instead of 914.20%
Formula = Spell_Power x Versatility x Execution_Setence_867.60%
Damage = 7357 x 1.03 x 8.676 = 65744.21
Light's Hammer
Arcing Light 86% of Spell Power as Holy Damage every tick
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon
Formula = Spell_Power x Versatility x Arcing_Light_86%
Damage = 7357 x 1.03 x 0.86 = 6516.83
After testing, result shows my arcing light damage is 6517 to 6520
Hammer of the Righteous (Physical)
41% Weapon Damage as Physical Damage
2H Weapon Normalization is 3.3
Physical damage take into consideration of target armor reduction
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x HOTR_41% x Sword_Of_Light x Armor_Reduction
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 0.41 x 1.3 x 0.667 = 3421.77
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 0.41 x 1.3 x 0.667 = 3863.01
After testing, result shows my HOTR physical damage between 3447 to 3822
Hammer of the Righteous (Holy)
24% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x HOTR_24% x Sword_Of_Light
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 0.24 x 1.3 = 3002.98
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 0.24 x 1.3 = 3390.22
After testing, result shows my HOTR holy damage between 3004 to 3389
Seal of Truth
13% Weapon Damage as Holy Damage
Holy damage ignore armor
This ability use weapon speed instead of weapon normalization
Formula = ((Attack_Power ÷ 3.5 x Weapon_Speed) + Weapon_Damage) x Versatility x Seal_Of_Truth_13% x Sword_Of_Light
Lowest = ((7357 ÷ 3.5 x 3.6) + 2408) x 1.03 x 0.13 x 1.3 = 1736.38
Highest = ((7357 ÷ 3.5 x 3.6) + 3613) x 1.03 x 0.13 x 1.3 = 1946.14
After testing, result shows my seal of truth damage between 1736 to 1945
Censure
1 stack = 6.67181% of Spell Power as Holy Damage
5 stack = 33.35905% of Spell Power as Holy Damage
Holy damage ignore armor
Censure ignore our weapon
Formula = Spell_Power x Versatility x Censure_33.35905%
Damage = 7357 x 1.03 x 0.3335905 = 2527.85
After testing, result shows my 5-stack censure damage is 2528
Seal of Righteous
12% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor
Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalization) + Weapon_Damage) x Versatility x Seal_Of_Righteous_12% x Sword_Of_Light
Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 0.12 x 1.3 = 1501.49
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 0.12 x 1.3 = 1695.11
After testing, result shows my seal of truth damage between 1501 to 1695
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