Thursday, 26 November 2015

6.2.3 Ability Damage Formula

There are some changes to our formula in 6.2.3

Due to the valor upgrades, our class receive around 8% buff to CS, J, HoW, TV, FV, SoT and Censure. I heard the main reason is because other classes scale better with higher item-level and this buff will help us to be on par with them.

Most of the formula I tested seems to be correct except these 3 skills:

Hammer of Wrath - My testing show accurate result at 240% instead of 259.2%

Hammer of the Righteous - My testing show accurate result at 41% physical instead of 42%. But the holy damage is perfectly fine.

Execution Sentence - My testing show accurate result at 867.60% instead of 914.20%


Character Stats

This is the stats i used during my testing & calculations:

Strength = 7357
Versatility = 3.00%

Weapon Speed = 3.60
Weapon Damage (Lowest) = 2408
Weapon Damage (Highest) = 3613


Additional Notes

If you want to test out the formulas yourself, remember to remove items that have a proc effect such as Spellbound Runic Band of Elemental Power.

I've tested on the Garrison Dummy (Level 102) for hours and the estimated armor physical reduction for the dummy is around 33.3%

Note: 1 Strength = 1 Attack Power = 1 Spell Power

Attack power increases your base DPS by 1 for every 3.5 attack power

Crit = 2 times normal damage. If you are a tauren (racial buff crit by 2%), then Crit = 2.04 times normal damage

Sword of Light is a passive 30% buff that affects most of our abilities when we are wielding a 2-hander weapon


Melee Auto Attack

100% Weapon Damage as Physical Damage
Physical damage takes into consideration of target armor reduction

Formula = ((Attack_Power ÷ 3.5 x Weapon_Speed) + Weapon_Damage) x Versatility x Sword_Of_Light x Armor_Reduction

Lowest = ((7357 ÷ 3.5 x 3.6) + 2408) x 1.03 x 1.3 x 0.667 = 8908.98
Highest = ((7357 ÷ 3.5 x 3.6) + 3613) x 1.03 x 1.3 x 0.667 = 9985.18

After testing, result shows my melee auto attack damage between 8906 to 9968


Crusader Strike

130% Weapon Damage as Physical Damage
2H Weapon Normalization is 3.3
Physical damage take into consideration of target armor reduction

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Crusader_Strike_130% x Sword_Of_Light x Armor_Reduction

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 1.3 x 1.3 x 0.667 = 10848.52
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 1.3 x 1.3 x 0.667 = 12248.58

After testing, result shows my crusader strike damage between 10848 to 12223


Final Verdict

Tooltip is not updated until another patch.

259.2% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Final_Verdict_259.2% x Sword_Of_Light

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 2.592 x 1.3 = 32432.19
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 2.592 x 1.3 = 36614.37

After testing, result shows my final verdict damage between 32413 to 36559


Templar Verdict

259.2% Weapon Damage as Physical Damage
2H Weapon Normalization is 3.3
Physical damage takes into consideration of target armor reduction

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Templar_Verdict_259.2% x Sword_Of_Light x Armor_Reduction

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 2.592 x 1.3 x 0.667  = 21632.27
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 2.592 x 1.3 x 0.667 = 24421.78

After testing, result shows my final verdict damage between 21653 to 24369


Exorcism

168.6% of Spell Power as Holy Damage
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon

Formula = Spell_Power x Versatility x Exorcism_168.6%

Damage = 7357 x 1.03 x 1.686 = 12776.02

After testing, result shows my exorcism damage is 12777


Judgement

62.208% of Spell Power + 75.168% of Attack Power as Holy Damage
Holy damage ignore armor
Judgement% = 62.208% + 75.168% = 137.376%
Abilities that use Spell Power ignore our weapon

Formula = Spell_Power x Versatility x Judgement_137.376% x Sword_Of_Light

Damage = 7357 x 1.03 x 1.37376 x 1.3 = 13532.94

After testing, result shows my judgement damage is 13534


Hammer of Wrath

For some reason, HoW is still at 240% and not 259.2%

240% of Spell Power as Holy Damage
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon

Formula = Spell_Power x Versatility x Hammer_Of_wrath_240% x Sword_Of_Light

Damage = 7357 x 1.03 x 2.4 x 1.3 = 23642.46

After testing, result shows my hammer of wrath damage is 23643


Divine Storm

86% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor
Final Verdict Divine Storm (FVDS) = 86% x 2 = 172%
Empowered FVDS = 172% x 1.5 = 258%

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x Divine_Storm_258% x Sword_Of_Light

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 2.58 x 1.3 = 32432.19 or 32282.04
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 2.58 x 1.3 = 36614.37 or 36444.86

After testing, result shows my Empowered-FVDS damage between 32450 to 36359


Execution Sentence

914.20% of Spell Power as Holy Damage over 10 tick
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon

I have difficulties testing out this ability.
Although the tooltip indicate that it is 914.20%, I got the most accurate result using 867.60% instead of 914.20%

Formula = Spell_Power x Versatility x Execution_Setence_867.60%

Damage = 7357 x 1.03 x 8.676 = 65744.21


Light's Hammer

Arcing Light 86% of Spell Power as Holy Damage every tick
Holy damage ignore armor
Abilities that use Spell Power ignore our weapon

Formula = Spell_Power x Versatility x Arcing_Light_86%

Damage = 7357 x 1.03 x 0.86 = 6516.83

After testing, result shows my arcing light damage is 6517 to 6520


Hammer of the Righteous (Physical)

41% Weapon Damage as Physical Damage
2H Weapon Normalization is 3.3
Physical damage take into consideration of target armor reduction

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x HOTR_41% x Sword_Of_Light x Armor_Reduction

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 0.41 x 1.3 x 0.667 = 3421.77
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 0.41 x 1.3 x 0.667 = 3863.01

After testing, result shows my HOTR physical damage between 3447 to 3822


Hammer of the Righteous (Holy)

24% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalize) + Weapon_Damage) x Versatility x HOTR_24% x Sword_Of_Light

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 0.24 x 1.3 = 3002.98
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 0.24 x 1.3 = 3390.22

After testing, result shows my HOTR holy damage between 3004 to 3389


Seal of Truth

13% Weapon Damage as Holy Damage
Holy damage ignore armor
This ability use weapon speed instead of weapon normalization

Formula = ((Attack_Power ÷ 3.5 x Weapon_Speed) + Weapon_Damage) x Versatility x Seal_Of_Truth_13% x Sword_Of_Light

Lowest = ((7357 ÷ 3.5 x 3.6) + 2408) x 1.03 x 0.13 x 1.3 = 1736.38
Highest = ((7357 ÷ 3.5 x 3.6) + 3613) x 1.03 x 0.13 x 1.3 = 1946.14

After testing, result shows my seal of truth damage between 1736 to 1945


Censure

1 stack = 6.67181% of Spell Power as Holy Damage
5 stack = 33.35905% of Spell Power as Holy Damage
Holy damage ignore armor
Censure ignore our weapon

Formula = Spell_Power x Versatility x Censure_33.35905%

Damage = 7357 x 1.03 x 0.3335905 = 2527.85

After testing, result shows my 5-stack censure damage is 2528


Seal of Righteous

12% Weapon Damage as Holy Damage
2H Weapon Normalization is 3.3
Holy damage ignore armor

Formula = ((Attack_Power ÷ 3.5 x Weapon_Normalization) + Weapon_Damage) x Versatility x Seal_Of_Righteous_12% x Sword_Of_Light

Lowest = ((7357 ÷ 3.5 x 3.3) + 2408) x 1.03 x 0.12 x 1.3 = 1501.49
Highest = ((7357 ÷ 3.5 x 3.3) + 3613) x 1.03 x 0.12 x 1.3 = 1695.11

After testing, result shows my seal of truth damage between 1501 to 1695

No comments:

Post a Comment