Tuesday, 12 January 2016

LOV Opener - Retribution Paladin

i believe most guild love to use the legendary ring on pull. unfortunately, both our LOV trinket and seraphim takes a long time to ramp up because it requires 5 holy power and 3 crusader strikes. by the time we have all the engines going, both wings of liberty and legendary ring is over soon T_T

but during some of our pulls, i've notice that rogues sometimes uses their Shroud of Concealment so melee could actually start the fight directly on the boss instead. i find that this is very helpful because we all know starting the fight with a crusader strike is optimal.

starting with a crusader strike can help us ramp up 3 LOV stacks way faster and in addition, the dps rotation for seraphim will be much smoother too.

Opener A: ES > H > C > H > ...

Opener B: C > ES > H > C > H > ...

opener B is "almost always" better than opener A but the problem is that it takes a bit of time to run towards the boss. to produce similar effects without rogues, i decided to use Speed of Light for more bosses now, especially single-target fights such as iron reaver, tyrant velhari and fel lord. with the speed of light buff, it should be quite easy to land the crusader strike around 0.7 second. which is good enough to win opener A.

i also did some opening with spreadsheet which you can take a look here in the url below:

https://docs.google.com/spreadsheets/d/1AUC-uxA0ToxCS8M2gTePdJoC0ANCTTksUUbnulLvAvc/edit?usp=sharing

for viewing purpose, i don't want the spreadsheet to become too complicated, thus some parts are simplified using my own char stats. anyway, the result will still be the same as what everyone already know by now.

1) it is always better to run into the boss and hit crusader strike at the beginning, as long as you can land the crusader strike within 1 second on pull.

2) even though the beginning is out of sync for seraphim, the dps for seraphim already catch up to FV after 30 seconds of the fight.

3) if guild strategy is to use the ring on pull, and you already use AW as planned, yet the ring user forget and delay the ring by 1-6 seconds. for this case, it is perfectly fine for seraphim, in fact that is better for us, it is still a dps gain even though the first few seconds of AW did not get the ring benefit.

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